LightBorne

Concise Game Overview

Lightborne is a collaborative game project developed with my classmates, focused on atmospheric storytelling and exploration within a haunted forest filled with lost spirits and creeping shadows. The narrative follows a young protagonist attempting to escape while uncovering the truth behind the force pursuing them.

During development, I served as the team lead, overseeing creative direction, coordinating discussions, and maintaining consistency across the project. I managed planning and communication, contributed design feedback, and primarily handled music and sound design while supporting other areas when needed.